Quality of Service - QoS

26 Nov 2020

Network Transmission Quality

Quality of Service (QoS) allows devices such as Routers and Switches to prioritise traffic over others when congestion occurs.

Where is QoS required?

  • Aggregation (multi lines into one),
  • Speed Mismatch (Fast-Slow),
  • LAN to WAN (Fast-Slow).

Example of Congestion Points

Source of Delay

Delay Description
Code delay The fixed amount of time it takes to compress data at the source before transmitting to the first internetworking device, usually a switch.
Packetization delay The fixed time it takes to encapsulate a packet with all the necessary header information.
Queuing delay The variable amount of time a frame or packet waits to be transmitted on the link.
Serialization delay The fixed amount of time it takes to transmit a frame onto the wire.
Propagation delay The variable amount of time it takes for the frame to travel between the source and destination.
De-jitter delay The fixed amount of time it takes to buffer a flow of packets and then send them out in evenly spaced intervals.

Jitter is the variation in the delay of received packets.

To compensate for the effects of jitter, a mechanism called a playout delay buffer is used. The playout delay buffer receives and buffers voice packets and then retransmits them in a steady stream with the jitter removed.

Playout Delay Buffer


Traffic Characteristics

Voice vs Video

Voice

  • Smooth
  • Benign
  • Drop sensitive
  • Delay sensitive
  • UDP Priority

One-Way Requirement

  • Latency < 150ms
  • Jitter < 30ms
  • Loss < 1%
  • Bandwidth (30-128Kbps)

Video

  • Bursty
  • Greedy
  • Drop sensitive
  • Delay sensitive
  • UDP Priority

One-Way Requirement

  • Latency < 200-400ms
  • Jitter < 30-50ms
  • Loss < 0.1-1%
  • Bandwidth (384Kbps - 20Mbps+)

Data traffic can consume a large portion of network capacity due to some TCP applications but is insensitive to jitter and packet loss.


Queuing Algorithms

First In, First Out (FIFO) - No QoS

FIFO

Weighted Fair Queuing (WFQ) - Automatic classification (no configuration)

WFQ

Class Based Weighted Fair Queuing (CBWFQ) - User-defined classes

CBWFQ

Low Latency Queuing (LLQ) - Strict Priority Queue

LLQ


QoS Models

Best-effort Model

  • Not a real implementation of QoS
  • All network packets are treated in the same way
  • No guaranteed delivery

Integrated Services (IntServ)

  • Very high QoS to IP Packets with Guaranteed delivery
  • End-to-End Signal throughout the network required
  • Resources are reserved
  • Can severely limit the scalability of a network

Differentiated Services (DiffServ)

  • Most scalable and highly flexible
  • No absolute guarantee of service quality
  • Network devices recognise traffic classes and provide different QoS levels

Note: Modern networks primarily use the DiffServ model. However, due to the increasing volumes of delay- and jitter-sensitive traffic, IntServ and RSVP are sometimes co-deployed.


QoS Implementation Techniques

Packet loss is usually the result of congestion on an interface.

The following approaches can prevent drops in sensitive applications:

  • Increase link capacity
  • Guarantee enough bandwidth and increase buffer space
    • WFQ, CBWFQ, and LLQ can guarantee bandwidth and provide prioritised forwarding to drop-sensitive applications.
  • Drop lower-priority packets before congestion occurs.
    • Cisco QoS provides weighted random early detection (WRED), that start dropping lower-priority packets before congestion occurs.

There are three categories of QoS tools

  • Classification and marking tools
  • Congestion avoidance tools
  • Congestion management tools

QoS Tools

Methods of classifying

  • classifying traffic flows at Layer 2 and 3 include using interfaces, ACLs, and class maps.
  • classified at Layers 4 to 7 using Network Based Application Recognition (NBAR)

Traffic Marking for QoS

QoS Tools Layer Marking Field Width in Bits
Ethernet (802.1Q, 802.1p) 2 Class of Service (CoS) 3
802.11 (Wi-Fi) 2 Wi-Fi Traffic Identifier (TID) 3
MPLS 2 Experimental (EXP) 3
IPv4 and IPv6 3 IP Precedence (IPP) 3
IPv4 and IPv6 3 Differentiated Services Code Point (DSCP) 6

Differentiated Services Code Point (DSCP) supersedes IP Precedence (IPP).

Marking should be done as close to the source device as possible. This establishes the trust boundary.

Trust Boundaries

Congestion Avoidance

Cisco IOS includes Weighted Random Early Detection (WRED) as a possible congestion avoidance solution.

WRED provides buffer management for TCP before buffers are exhausted and tail drops occur.

There is no congestion avoidance for UDP based traffic such as voice, methods such as queuing and compression help to reduce, even prevent UDP packet loss.

Congestion Avoidance

Shaping vs Policing

Shaping is an outbound concept in contrast, policing is applied to inbound traffic on an interface.

Shaping implies the existence of a queue and of sufficient memory to buffer delayed packets, while policing does not.

Shaping requires a scheduling function for later transmission. Scheduling function allows you to organize the shaping queue into different queues. Examples of scheduling functions are CBWFQ and LLQ.

Policing Traffic

Shape and police traffic flows as close to their sources as possible.

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